Non-stop Ulala
Editor's choice

2509 Installs 768 Followers

Developer notes:

🐾 "Non-stop Ulala" is expected to officially release on May 15 🐾
You will be transformed into a primitive man with a stone spear and a hide.
Team up with your good friends in the treacherous world of the cr***,
Your hunting adventure is about to begin!

Follow Facebook and learn more about the interesting stories that took place on Ulala~~
https://www.facebook.com/ulala.txwy.tw

Editor notes

Official release on May 15

  • Simplified Chinese
  • Traditional Chinese
  • Required
  • In-app purchases
  • Android 4.4 and above

Description

"Hey,

Please allow me to introduce you to this magical land simply!

Here, you need to quickly find a companion (class) with the "Ulala" as the secret code, and try your best to use the social warfare (storage) to fight (live)...

--Ok? You asked me what is "Ulala"?

Emmmm....

Did you see the four people on the left? They are training in team tacit understanding!

Hey, the guy who is sorting out the ingredients over there is looking forward to making a meal! (whispered) but certainly not my cooking skills!

Dinosaur? Oh, that’s the pet of the captain in neighbor, it’s awkward, unless... its owner hates you!

By the way, there is no problem here that can't be solved by sleeping. If there is, then take a sleep again!

--What? Didn't understand? !

Ok, (Positive face) This is a Buddhist team that you don’t come to know what Urala is, and you may not know it.

Unity and friendship? Of course, professional team push (send) map (dead)...

Cooking with fire? This is a must, eating is the only truth of our lives!

Cloud sucking cute pet? If you change it, can you see that group is cute?

Night and night? Nothing, Ulala is only relaxing and happy~

So, do you want to join us to fight side by side, Ulala~"

Detailed info

  • File Size : 446.52MB
  • Current Version : 1.0
  • Update Time :
  • Developer: Longcheng Ltd.
  • Official Website: View detail
Total Ratings:

8.6

Latest Version :8.2 Android:8.3
  • Royalflare
    0.27 hrs on record

    A pretty fresh anime style with unique art illustration. This game amazes me at initial. Then into the game. It becomes an Idle game with a team of hunters in different classes (warrior, mage, healer), a little bit sad its not an action game that I can interact with it.

    However, as an Idle game, I can say it has a lot more than you think compare to other Idle game, it has Arena, Black market, Capture Pets these kind of modes which increase game experience. Interaction between the character you choose initially is also abundant.

    Challenging boss is not easy, so you need to loop the stage for better items and higher levels, this is same for most Idle games. But it also requires players spend a lot time on it to achieve it, and money...

    By the way, its unique anime illustration style amazes me and give 5 stars without doubt

  • 张国伟

    玩了快一周了,很喜欢这款游戏。 画面 过图 组队 还有技能选择都是亮点 但是也有很多问题:

    1.装备太单一,每种级别的装备区别仅仅是数值不同而已,没任何吸引力和搭配性(应该做类似暗黑系统的那种带有特殊属性的暗金装备和套装装备,比如 百分之五的宠物同心,提升百分之10的攻击速度 等等);

    2.副本太少,除了出附魔书的副本之外没任何副本,难免会觉得有些无聊,应该多一些其他的副本,日常周常或者大型的8人本,抑或是需要门票才能进的 装备副本,宝石副本和技能书副本;

    3.多余的动画,抽技能书的动画,附魔强化装备的动画,会觉得有点浪费时间,建议能直接跳过;

    4.组队问题,介于很多人提出的,很容易被落单 组不到队,小号找不到人带 玩的很艰难,或者队伍很容易出现队友突然不玩了 这种现象。我认为应该出一个帮忙打图(自己过了的图)给侠义值(能换道具)的玩法,比如一个新手小白队有个人突然不玩了(一般都是新手才常会突然不玩了),有侠义值的话 想组到人就很容易了。可以出师徒系统,避免小号入门难。 还有一种就是,增添好友度的功能(一定好友度能结拜能结婚)这样来加大粘合度,防止突然退队啥的;

    5.pk机制。虽然目前竞技场还有帮派战还没出,但是我们可以提前预测一下。竞技场的玩法如果依然是四人组,那每个人打竞技场的次数是不是共享,会不会出现本来打算晚上玩的,结果队友一早就把次数用完了。还有就是,打竞技场是自己选对手打,还是随机打。如果是选对手打的话,要防止按照对手改技能这样有失公平的行为。 然后说说帮派战,一个队四个人,如果并没有都在同帮,那帮派战怎么组队打;

    6.趣味性尚不足。目前这游戏唯一乐趣点就是过图闯关,其实还可以多很多乐趣点,比如增添时装系统,pk系统,交易系统等等;

    7.职业转职问题。就目前的转职系统来说,并没有体现转职的意思,更恰当的说法应该是单纯的晋升而已。转职的话,应该考虑对职业的细分,比如刺客后面的转职可以有主输出的刺客和主控制的刺客,德鲁伊也可以分为主奶的和半输出半奶的,或者说能加buff的辅助奶的。。。

    • Official response

      小烏

      謝謝冒險者的支持~新的功能已經在策劃中了,敬請期待!

  • Diar Liang

    great game. i think you must release english version and to global

  • 최인호

    괜찮은 게임인거 같습니다 방치형이지만 보는 맛이 있군요 뭔가 스톤에이지 같은 느낌? 아쉬운건 언어가 영어라도 되면 해석을 하면서 할텐데 그게 좀 아쉽네여..ㅠㅠ 나중에 언어도 패치 기다립니다!

  • JOE

    參加過好幾次內測,每次都肝的天昏地暗。

    先說說遊戲的優點,畫面清新,吸引眼球。其次,玩法與傳統的放置遊戲不同,要講究每個玩家之間的配合,讓你有團隊合作的體驗,打過boss,會有很高的成就感。

    但這也是遊戲讓人憂傷的一面,路人如果找不到幾個志同道合的人,自己很難體驗到遊戲的組隊樂趣,而且這中間有人離開,找不到替補,就意味遊戲進度擱置,讓新手的上手難度有點高。

    在裝備、技能的搭配方面,設計的比較合理,各個職業的特性很明顯,獵人主要輸出,戰士能抗,薩滿加血,盜賊和法師會負責打斷等等,不同的關卡,需要不斷嘗試技能組合,這是遊戲有趣的一面。如果再多些高階轉職職業,就更有趣了。

    當然,目前體驗下來,寵物是比較氪金的一個點,想要橙寵很難,再加上技能的坑,要個又帥又能打的寵物,簡直妄想。這裡建議玩家,可以根據關卡boss屬性,準備相應的屬性克制寵物,能夠大大增加通關的概率。

  • 对这游戏的一些建议

    玩了快一周了,很喜欢这款游戏。 画面 过图 组队 还有技能选择都是亮点 但是也有很多问题:  1.装备太单一,每种级别的装备区别仅仅是数值不同而已,没任何吸引力和搭配性(应该做类似暗黑系统的那种带有特殊属性的暗金装备和套装装备,比如 百分之五的宠物同心,提升百分之10的攻击速度 等等); 2.副本太少,除了出附魔书的副本之外没任何副本,难免会觉得有些无聊,应该多一些其他的副本,日常周常或者大型的8

  • 希望官方注意一下聊天频道的净化

    1频道每天都有很多人嘴炮妄谈政治。好好玩游戏不行吗。希望官方多添加一些屏蔽和敏感词语,不然我怕开不了多久啊。

  • 为了推图跑了?

    周三,就是台湾服刚开服,有三个萌新申请加入队伍,我同意了,然后我发现他们根本没有玩过,我就花了一上午教他们怎么玩,并且互相保证一起走下去,可。。。今天下午,他们都走了我很震惊,就问他们为什么走,他们说因为进度掉太快了。。。(进度超过所有玩家百分之九十八点三还不知足??) 然后把我丢在沙漠五,三个人(可能是找了一个氪金大佬吧)推到了沙漠四十。。。险恶啊。。。

  • 為什麼我秘境探險成功后沒有獲得附魔書

    武器和副手的附魔書沒有給我,我的三個隊友都有

  • 新人引導

    大家好,我是橘猫,讓我們繼續來給萌新朋友們帶來一系列的介紹 1 術士: 加點推薦302(也可以320,這樣血量高一些,適合技能偏dps的) 寵物推薦(高協力寵物,或者攻擊寵物,協力很重要)     技能推薦:(分流 印記 痛引 雙生)                           (印記 痛引 波動 鞭笞)     術士我沒玩過,所以玩法我也不知道該怎麼推薦 2 法師:加點推薦302 寵物推

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